/*
 * Transform.h
 *
 *  Created on: 25/05/2010
 *      Author: greenben
 */

#ifndef TRANSFORM_H_
#define TRANSFORM_H_

#include "Object3D.h"
#include "Matrix.h"

class Transform {
public:
	Transform();
	Transform(Matrix& matrix, Object3D*& object);
	virtual ~Transform();
};

#endif /* TRANSFORM_H_ */
